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Topics for Java GUI Programming
Creating an event driven graphical Java application using Java Swing API, Reading and writing to text files and other data sources, Exception handling, System development models and methods, Object oriented analysis and design, UML, Encapsulation, inheritance and polymorphism, SwingSwing example application, Containers and Components, panes and components, panes in a UI, Adding components to panes, Layouts and Dialogs, layout managers, layout managers effectively, Displaying dialog boxes, Tables and Trees, JTable, Configuring and using JTable, Overview of JTree, Populating a JTree, Handling events and inserting/removing nodes, Defining Custom Models, Recap of MVC concepts, Defining a custom table model, Defining a custom tree model, renderers and editors, Defining a custom cell renderer, Defining a custom cell editor, Globalization and Localization, Internationalization fundamentals, List resource bundles, Component orientation, Accessibility, accessibility, Accessibility guidelines, Defining actions and key bindings, Drag and Drop and Data Transfer, data transfer, Adding data transfer support to components, Extending D'n'D support.