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Human-Computer Interaction (HCI) is focused on designing interactions between humans (users) and computational systems. It deals with the issues surrounding the design of interfaces to afford those interactions. 

HCI: User Interface Design, Prototype, Evaluation Human-Computer Interaction (HCI) theory and techniques. Methods for designing, prototyping, and evaluating user interfaces to computing applications. Human capabilities, interface technology, interface design methods, and interface evaluation tools and techniques

Advanced Hci: User Interface Dsgn, Prototype, Eval Human-Computer Interaction (HCI) theory and techniques , Advanced methods for designing, prototyping, and evaluating user interfaces to computing applications , Novel interface technology, advanced interface design methods, and prototyping tools.  

 

It includes analysis of existing interfaces and applying Human-Computer Interaction (HCI) principles for system evaluation ,analysis & determination of interface needs. & to apply HCI concepts in order to create, develop and enhance interactions and interfaces for clients Usability guidelines report ,usability evaluation report , interface design prototype.


Human Computer Interaction is defined as the study of interaction between human and computer till some extent. It’s a study in which human work and activities are influenced by computer technology. It focuses on computer to user interface and is observing the way in which computer and design technologies interact with computers. Various applications which make a wide use of HCI are:
Psychology
Cognitive science
Computer science and graphics
Visualization
Sociology, social psychology
Interactive art
Some important topics included are mentioned below:
User-centered approaches to interaction design
Information storage and retrieval
Multimedia information systems
Integrate users into design
Other topics which include the study of HCI are database management, computer communication networks, information systems application, diversity and digital divide, prototyping, display interaction devices, image and video I/O, speech I/O, testing and modeling users etc. Characteristics of HCI are:
Displays should we audible
Top-down processing
Redundancy gain
Minimizing information access cost
Multiple resources and compatibility resources
Consistency and visual information
Characteristics even includes the principle of predictive aiding, replacement of memory with visual information, principles of moving parts, proximity principle, principle of pictorial realism, confusion caused due to similarities, avoiding absolute judgmental limits.

HCI is a part of research which initiate as a special area in computer science dealing with cognitive science and human factors engineering and this has expanded since last three decades. It is a collection of fields of researches in human centered informatics. HCI can be introduced as point of communication between user and the computer. Loop of interaction means the flow of information between computer and human. Several aspects of loop of interaction are:
Based on visual and audio
Task and machine environment
Areas of interface
Flow of input and output
Feedback


HCI topics include:


User interface implementation
Interactive system design
Embedded systems
Custom controls
Graphics and virtual reality
Advanced interaction techniques

Human Computer Interaction Coursework help , Help with Human Computer Interaction Assignments

 
  • Human Behaviour And Expectations
  • User Interface Design
  • User Centred Design
  • Usability Evaluation Techniques For Web 
  • Standard Interfaces
  • Constructing Web And Graphical User Interfaces
 
FIT3063 - Human-computer interaction
 
  • Developing effective user interfaces
  • Evaluation methods
  • Usability evaluation
  • Heuristic evaluations
  • Design of appropriate interface elements 
  • Design of menus 
  • Interaction styles
  • Motivation of human computer interaction , human factors, psychological aspects , sensoric perception , models of interaction , communication model , collaboration model, targets of users, categories of users, models of users , design methods of user interfaces, principles of user interfaces, prototyping, scenarios, lifecycle , checking of user interfaces
  • evaluation of user interfaces , testing of user interfaces , user support of stakeholders , requirements of stakeholders , usability, methodical rules , evaluation, Human Capabilities, Computer, Interaction, Paradigms, Design Process, Interaction Design Basics, HCI in the Software Process, Design Rules, Universal Design, Implementation Tools, Evaluation, User Support
  • Users Models, Cognitive Models, Socio organizational Issues , Stakeholder Requirements, Task Models , Task Dialogs, Analyzing Tasks, Dialog Notations , Dialog Design, Groupware, Computer supported Collaborative Work, Ubiquitous Computing, Virtual Reality , Augmented Reality, Hypertext , Multimedia , World Wide Web
  • interface issues for networks
  • embedded systems
  • education application
  • safety and critical systems
  • graphicsvirtual reality
  • databases
  • computer supported cooperative work
  • Nature of HCI: Models of HCI, Use and Contact of Computers,Human Social Organization and work ,Human Machine Fit and Adaptation: Human Characteristics, Human Information Processing, Language, Communication and Interaction , Ergonomics
  • Computer System and Interface Architecture: Input and Output Devices ,Dialogue Techniques, Dialogue Genre, Computer Graphics ,Dialogue Architecture
  • Development Process: Implementation Techniques , Evaluation Techniques
  • Human Perception, Information Presentation and Layout: Perception, gestalt perception, typography, Color, Graphic design, Displays, Paper, and other Output Devices, Information Visualization
  • The Human Body and Device Design :Input Devices and Ergonomics , Virtual Reality
  • LowLevel Human Cognition :GOMS KeystrokeLevel Modelingm Timescales and the Illusion of MultiTasking, Hypothesis Testing and Statistical Significance
  • Higher Cognition, Interaction Styles :Metaphor,Direct Manipulation, Widget Survey, Command Languages
  • Observing Users : Mindset, SubjectRunning Techniques, Usability Studies
  • Usability Analysis : Error Handling, Error Prevention, Cognitive Walkthroughs ,Heuristic Evaluation, Usability Methods
  • Specifying and Prototyping: LowFidelity Prototyping, Transition Diagrams, Visual Basic Prototyping
  • Task Analysis, UserCentered Design : Systems Analysis, Techniques: Task Decomposition, CARD, Ethnographic Observation, Allocation of Functions
  • Interface Implementation:Events and Handlers, Development Tools,Responsiveness Issues

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